![]() ![]() For example, fire armor is best against fire monsters. Killing Behemoths and gearing up is most of the fun of Dauntless – and the armors and weapons look awesome.Īs equipment is crafted from monster parts, it is imbued with the attributes of that monster type. ![]() Once constructed, they can be upgraded extensively, though the recipe requirements to do so become more demanding as you upgrade into higher levels. Weapons and armor are constructed from materials picked up as loot after hunts. I’ve found that with some practice, I can wield them to moderate success. But after a bit of experimentation, I have switched over to the Ostean Repeaters – Dauntless’ somewhat unpopular guns. I started Dauntless as a devoted Chain Blade user, enjoying the mix of lightning fast close-range severing DPS damage and slower distance attacks. Of course, once you are accustomed to a Behemoth, you are much less likely to get hit, let alone get knocked out. Luckily, the community is very cooperative at this point, and it is in everyone’s best interest to keep the entire team on their feet. Each player has a number of heals that can be used during the battle, but once they are gone, you are at the mercy of your teammates to revive you. Your reliance on your teammates will depend entirely on your experience level with a particular Behemoth. The best you can hope for is a well-rounded team, with a variety of weapons. A team of four taking on an Embermane with swords will handle the battle far differently from a team of hammer users. There are six basic weapon types in Dauntless, each with their own strengths and weaknesses. Teamwork is a shifting dynamic, depending on the weapons brought by each player. The game is laid out well enough that you easily fall into your role regardless of whether you are talking or not. Chat can easily be toggled off if you don’t feel like hanging out with strangers. Team chat is robust and works well, but is mostly unnecessary. Dauntless does the rest, and in good time. Getting access to a team is as simple as picking the type of hunt you want. The much-touted cross-platform matchmaking is almost invisible in-game, the only visual indication that you might be playing with folks on other platforms being a small symbol near players names during hunts. Finding a desired hunt usually takes less than two minutes, and now that the launch week server problems have settled, you will usually find yourself on an appropriate team of four in less than sixty seconds. Luckily, Phoenix Labs has put considerable effort into their matchmaking system. Dauntless is absolutely meant to be a multiplayer game, to the point where playing by yourself is beyond non-optimal it becomes completely non-viable. In the opening hours of the game, you will be able to handle hunts singlehandedly, but before long Dauntless will start handing you your rear on a platter unless you come to terms with the multiplayer aspects of the game. Better gear leads to fighting more difficult Behemoths. Killing Behemoths grants the player materials, which can then be used to craft better gear. Combat is fast, fun, and in the later game, challenging. ![]() In order to really progress and succeed, you will need to face these dire beasts over and over again, and learning their patterns and attacks is part of the fun. The Shattered Isles are home to any number of element-based Behemoths, and the quest lines you receive in Ramsgate will send you out to hunt them repeatedly.ĭauntless is not the sort of game that has you hunting a Behemoth one time. The real action takes place on The Shattered Isles, a series of floating islands.
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